First book in the series coming soon

There are places in Valandor where maps are little more than lies, and none more so than the deep, enchanted wilds of Myranthia. Ask ten travelers where the river meets the stones, and youโ€™ll get ten different answers. Thatโ€™s not folklore. Thatโ€™s the forestโ€™s will. ๐ŸŒŒ A Land That Dreams While Waking Myranthia is not just alive, it is aware. Its colossal trees stretch skyward like living spires, their roots pulsing faintly with a magic that predates written memory. Beneath the shadow of their canopies, rivers of glowing, dream-infused water wind through the land, changing course in defiance of cartographers and logic alike. These rivers โ€” known as the Lunaris Threads, are said to flow in harmony with the moon, blooming with luminescent

๐ŸŒŒ The Origin of Valandor: A Dream Turned Weapon The world of Valandor didnโ€™t start with kingdoms or timelines โ€” it began with a single question: โ€œWhat does a dream look like when it becomes a weapon?โ€ In the early drafts of Shadows of Valandor, I didnโ€™t yet know where the story would lead โ€” only that it would take place in a world both mythic and deeply flawed. A place where magic isnโ€™t just power, but burden. Where kings wage war not over borders, but over belief. ๐ŸŒฉ๏ธ The First Scene The very first image I ever wrote? A cloaked figure standing on the edge of a cliff in Myranthia, watching a storm roll in over the black pines. That moment still haunts me โ€”

Category: Kingdoms Tags: Shadehaven, Kingdoms of Valandor, Political Intrigue, Forbidden Magic ๐Ÿฐ Overview Hidden beneath a perpetual twilight sky, Shadehaven is a land cloaked in secrecy, half-truths, and half-light. Located on the eastern fringe of Valandor, beyond the Umbral Mountains, it is a place where shadows seem to linger longer than they should, and whispers travel farther than footsteps. This kingdom is both feared and misunderstood by its neighbors. Many believe Shadehaven to be a realm of outcasts and dark sorceries, but the truth is far more complex โ€” and far more dangerous. ๐Ÿ—บ๏ธ Geography & Climate Climate: Cool, damp, and shrouded in thick mists year-round. Sunlight is rare, filtered always through a veil of magical clouds. Major Regions: Duskmire Hollow: A region of black

Category: Races Tags: Shadowbound, Shadehaven, Races of Valandor, Magic-Touched ๐ŸŒ˜ Origin The Shadowbound are a rare and stigmatized people, believed to be descendants of a cursed bloodline or touched by primordial shadow magic from an age long forgotten. Many hail from Shadehaven, though some are born to unsuspecting families across Valandor โ€” a truth that terrifies common folk and rulers alike. ๐Ÿงฌ Racial Traits Eyes: Solid black, silver-rimmed, or softly glowing with pale violet. Skin: Ranges from ashen gray to deep blue-black, often with patches that shimmer faintly in the dark. Hair: Silken black, white, or voidlike purple. Magic Affinity: Shadowmancy, illusion, soul-binding. ๐Ÿง  Abilities & Gifts Veil Sense: They can detect nearby hidden presences or illusions. Dreamless Rest: Immune to nightmares and mind-invading spells.